![]() ![]() Players are given a choice at the beginning of each assignment to play a map that is 'peaceful' or 'military'. Assignments are set over time in historical Roman cities, such as Brundisium and Londinium. The Career mode of Caesar III follows a series of branching assignments requiring players to construct cities of increasing size and complexity. Caesar III was released to positive critical reception, with praise directed at the game's visual presentation and complex design, and criticism levelled at its military features.Ĭaesar III features two modes of play: 'Career', in which players follow a progression of assignments of increasing difficulty with conditions for success, and the 'City Construction Kit', an open-ended mode without victory conditions. The developers of Caesar III designed the game in response to critiques of its predecessor, introducing branching missions, a merged map for city-building and combat, and a "walker" mechanic for citizens of the city to affect their surroundings. Players assume the role of a provincial governor to build thriving cities across the Roman Empire, in which they must ensure their citizens have their needs met, and deal with various disasters, angry gods and hostile enemies. It is the third installment of the Caesar series of games and is part of Sierra's City Building series. Caesar III is a city-building game released on September 30, 1998, for Microsoft Windows and Mac OS, developed by Impressions Games and published by Sierra On-Line. ![]()
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